Hey All
No doubt by now you'll have seen my monster project in some shape or form. Well one of the things that has been bugging me lately are the eyes. Until now its had fairly human eyes, admittedly an unnatural colour pupil but they were very much still human shape. I also recently discovered they were a very high poly count for what they are. This pretty much forced me to re-do them. And since I was redoing them anyway I changed how they looked, now they're more reptillian which I think makes the monster look ever better.
I've also texture and added the creature's tongue although it still needs a little work on specularity anyway check it out.
The new eyes certainly make him seem a lot less friendly atleast in my opinion but what do you think?
- Nutter
very nice work, and I think looks great man keep up the good work dude.
ReplyDeleteput some like hard bone on his forehead in a cool shape, give him a badass look! looks dope
ReplyDeleteThat's awesome!
ReplyDeleteDesigning graphics is tough but u are doing well! Cheers bro ;)
ReplyDeletehaha cool what'd you make this with
ReplyDeleteThe base model was made in 3D Studio Max, then taken into Mudbox to create a higher detail version. This detail was then baked down into a normal texture map which makes the base model look more detailed than it actually is (though fancy camera magic that I don't really understand)
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