Showing posts with label Mudbox. Show all posts
Showing posts with label Mudbox. Show all posts

Friday, 11 May 2012

Knight of the Lionheart Order (Work In Progress)

Hey everyone, so its been a few days I last uploaded anything and thats mostly because i've been working on something big. Well complicated anyway...

After all the weapons and props and monsters I decided to try something a little more difficult in Mudbox, a full human character in armour. I've started with the base Mudbox human template and worked from there.

2 Days later and heres how he's looking so far. I'm going for a Knight sort of look, heavy plated armour with some nice ornate details on it. He's a member of the Lionheart Order so a few Lion insignias too. Anyway take a look let me know what you think.




- Nutter

Friday, 4 May 2012

Octo Brain Pt 3

Hi All,

Been hard at work with this all day and the modelling and texturing is just about done now. Painted the Diffuse map, reworked the Normal Map a little and finally got my head around Specular Maps.


In total i've spent about 3-4 hours modelling the base shape in Max, another 3-4 hours creating the higher poly version in Mudbox and then around another 4 hours painting and texturing it. Its starting to look pretty cool now. If I can be bothered i'll be rigging it next, then maybe creating a scene with a few of them swimming around in a tank.

In the mean time I wanna do a decent render then touch it up in Photoshop.

- Nutter

Thursday, 3 May 2012

Octo Brain Pt 2

Hey everyone,

Remember the Octo-Brain yesterday, well here's how the high poly version looks. I just need to figure out a way to transfer all of that detail onto the lower poly model now it has a different (better) UV layout from the bigger model.

Pretty amazing how quick I can take a base model and make it look details and cool now I understand how Mudbox works, just hope I can transfer that detail across.. or atleast hopefully recreate something as good if I have to start again from the base mesh.

- Nutter

Monday, 5 March 2012

Mud Monster

Just a little taste of how the monster (which I still need to name) looks in Mudbox at the moment. Obviously right now i've only focused on detail around the face for now but its starting to come together.

- Nutter