Tuesday 28 February 2012

More totems

Hey everyone

Remember the neat little totems I made (and my team mate textured) for our team project?

This one.

Well we're now making a (mad) dash to try and get all the assets modeled for the end of the week. I've now finished my destroyed version of the units so i'm onto turrets. The original turret design was a pretty simple makeshift affair made of a few sticks and crystals. It looked like the one below.


Hardly something you'd expect to stand up to an onslaught of robots. After how good the waypoint totem turned out, we decided to make the turrets into towers which a similar style to the turret which is what ive been working on today.

So here it is... let me know what you think.

Tower Turret & Waypoint totem
Obviously it'll look a lot better after its been textured.

- Nutter

PS - An update on the monster tomorrow (now that its in mudbox)

Sunday 19 February 2012

Shock Shock!


I'm actually working on a flash game again! Woo!

It must have been a good 6 months since I worked properly on a game but finally its happening again.

The game im working on again is Atomizer: Meltdown (as you can see from the banner above). A sorta pair matching, exploding.. sciencey particle puzzle game. I did a post on it a while ago and when I came to look at how much of it i'd got made its pretty close to completion. I have about 8 more puzzle/challenge levels to finish for the puzzle mode then its just onto balancing and testing.

Who knows when that'll be done but yay for actually working on a game again.

Check out the beta(ish) version here

- Nutter

Friday 17 February 2012

Unwrapping: The secret art of making 3d models 200% more difficult to make

Hey everyone

As you may know i've been working on my 3d monster for a while and its starting to look pretty good. But finally I decided it was complete enough to go into mudbox and start adding details. This was great, this is the bit im looking forward... Just one  problem. I imported it in about to get started and Bam! I realised I still needed to unwrap my model. This is the process of flattening down a 3d model into a set of 2d shapes which can then be textured or whatever.

This was not an easy job in the case of my monster. Luckily I had (a lot) help from a wonderful program called UV Layout. It did crash a few times and get stuck a few times but that was more down to my inexperience with it than a fault with the program. Anyway after a lot of blood, sweat and tears (mostly tears and sweat) I've finally unwrapped it and can FINALLY take it into mudbox and start having fun with it.

This monster unwrapped becomes...


...this mass of shapes
You can see now why I don't like unwrapping organic stuff.

- Nutter

Tuesday 14 February 2012

Spot the difference

Hey everyone.

Check out the 2 images and spot the difference.


The left is the photoshop mock up of the horns.. and the right is the model with some horns added (and I darkened the mouth area a little in photoshop)

Anyway I reckon its starting to look pretty cool, what do you think?

- Nutter

Saturday 11 February 2012

Nameless (But hopefully not for too much longer)

Hey Everyone

As you all know im working on a squig like monster. But its not really a squig, thats just inspiration. So it needs a real name.

A name for the whole species if you will. Thats where you all come in... Got a cool idea for a species name?

Lets hear em, if I see one I like i'll might name them that, if there are a few i'll probably put it to a vote.

Please give me a name!


- Nutter

Friday 10 February 2012

Nom Nom Pt 2

Hey everyone

I was a little bored earlier so I cleaned up the previous post's image a little and added some horns to give a better idea what a finished version could look like. Obviously some big stuff is missing like a scale texture but I wasn't that bored.


Still a lot of work to be done but let me know what you think

- Nutter

Wednesday 8 February 2012

Nom Nom

Hey Everyone

Quick post because I just wanna show off the eyes my monster now has.

Beginning to look a little scarier now it actually has eyes and teeth


- Nutter

Tuesday 7 February 2012

Procrastination

Hey Everyone

If you're wondering why there haven't been posts for almost a week, its partly down to me doing a lot of work that isn't very visual (well except for the destroyed versions of units for my team project - see below)

The Destroyed Version of the "Quetzalcoatl" unit

But its mostly down to a game called Rise Of Immortals, a free to play MOBA on Steam. Fans of DOtA and LoL might wanna check it out. I recommend Ichorr as a good starter character if you do.

- Nutter

PS: Referral Link in case anyone feels generous and wants to sign up

Wednesday 1 February 2012

Something Wicked This Way Comes.

Hey Everyone

This is a far from finished picture but I just wanted to show off this quick render of all the parts of my 3D project to date. The monsters are coming on well now, just need to add horns etc before I take them into MudBox and add all the little details.

Anyway check it out

- Nutter

PS - the fullsize version's colour is messed up.. just ignore it. FIXED IT